EA Sports NCAA College Football 2025| Release Date 7/19/24

Discussion in 'General Discussions' started by OSUBasketballJunkie, Feb 2, 2021.

  1. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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  2. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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  3. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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  4. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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    How the Transfer Portal works in College Football 25 Dynasty:
    The transfer portal will officially open at the start of offseason recruiting and there's a separate tab from high school prospects
    One of EA's goals was to make it "authentically unpredictable," so some schools may face a mass exodus of players, while others could be left untouched
    Offseason recruiting lasts four weeks in total and transfers will make their final decisions at the end of it on National Signing Day. You can also go after uncommitted high schoolers during this time
    Every transfer is given a star rating based on their OVR and has a national, state, and position ranking just like high school prospects
    Since people change over time, transfers are assigned a new Ideal Pitch and motivation, but every player in the transfer portal has the same dealbreaker that caused them to transfer originally
    Their new Ideal Pitch will include their dealbreaker motivation and it will be relevant to transfers and their unique needs
    The, transfers will evaluate every school and generate a top schools list just like high school prospects do. They will look at how their motivations align with each school and adjust for pipelines and proximity to home
    Since 4 and 5-star prospects are in the highest demand, and they know more concretely what they are looking for, they will only consider five schools. If you are not in their top five, you will not be able to talk with them
    Regardless of where they start, the process of recruiting a transfer is fast and you will need to make quick decisions. Your interactions with a transfer will be very similar to interacting with a high school recruit
    Depending on their stage, you will add recruiting actions, pitch your school, and bring them to your campus on a visit to try and close the deal
    Don’t be surprised if you see teams finish Early Signing Day with a light recruiting class in preparation for a big recruiting push in the transfer portal



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  5. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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    Pride Stickers will UPDATE mid-season in College Football 25 Dynasty...

    For certain schools like Ohio State and Florida State, the pride stickers that are applied to an individual player’s helmet over the course of the season are as iconic as any other tradition in college football
    Each season the helmet starts fresh, and over the course of the season, based on each player’s performance, pride stickers are added to give a visual representation of that player’s accomplishments
    EA worked with each school to understand their fill pattern to make sure that as the stickers are being applied over the course of a season, they are being added in the correct pattern based on how the school applies them in real life.

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  6. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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    EA actually listened to us... when you change a schools conference in College Football 25 Dynasty mode, it updates the school branding
    "Moving conferences does not mean you are stuck with the old conference’s jersey patch for the logo on the 25-yard lines. Those will dynamically update based on conference membership"
     
  7. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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    College Football 25 Coaches in Dynasty summed up to make it simpler:

    You have 3 archetype options to start with as a head coach or coordinator, being a Motivator, Recruiter, or Tactician
    No coach can be great at everything, so you can't complete every skill tree branch, even at a maximum level
    It's also important to note that you can't respec, or reset, your coach skill points, so once you upgrade something, you're stuck being good at that forever
    Coach archetypes all have their own unique boosts and abilities, but you can mix and match them together as you level up your head coach. There are 11 branches you can go down
    You also fire and hire your offensive and defensive coordinators, who have the same skill tree and boosts available to them. The only difference is each coordinator's boost impact is half of what head coaches are
    To make the transition easier from coordinator to head coach, coordinators have 9 of the 11 branches available to them, besides Program Builder and CEO. You can overlay what your coordinators are good at with what you are good at
    The goal is for you and your coordinators to work together, each being good at your own separate things, so it's a perfect blend of every bonus at the highest level
    Unfortunately, if you are controlling a head coach, you can't decide what your coordinators upgrade, so who you hire is even more important
    Every coach also starts with a primary pipeline that will boost recruiting in that area for the school they're at
    They've introduced more than 50 coach abilities too. Each ability can have up to four tiers and every tier has a purchase cost associated with it
    Your coaching contract will have a set contract length and performance expectations (winning X games or trophies). Just like in real life, failure to meet those expectations will result in bad things happening
    This covers most of the basics for coaching, but it's a very in-depth part of dynasty, which is amazing for replayability!
     
  8. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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  9. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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  10. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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  11. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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  12. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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    How Signing Day's will work in College Football 25:

    That first part wasn't a typo, EA has put both Early Signing Day and National Signing Day in the game
    Early Signing Day takes place at the start of Bowl Season after the regular season has been completed, while National Signing Day takes place 7 weeks after the National Championship
    On signing day, any players who have verbally committed to a school prior to signing day will sign, meaning they can no longer decommit. Until 1 of the 2 Signing Days' though, they can flip their commitment
    The majority of prospects will commit prior to Early Signing Day, but some recruitments may last late into the cycle. Those prospects, along with transfers, will ultimately sign their letter of intent on National Signing Day
    Throughout recruiting, you can view the team recruiting rankings in the Top Classes tab of the recruiting hub. Top Classes allows you to view the team recruiting rankings for high school prospects, transfers, or combined. You can also filter the rankings by conference
    Any recruits who are unsigned after National Signing Day will stick around and become walk-ons in the offseason. Now the team with the highest influence on Signing Day will get the player as long as they have offered them a scholarship

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  13. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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    I didn't expect College Football 25 to replicate how redshirts work in Dynasty perfectly, but they did
    In the real world, you can play in up to 4 games in a season and still be eligible to take a redshirt, so they added it to the game. Here's how it'll work:
    Each pre-season you will have the option of selecting which players you want to redshirt, and during the course of the season, you can monitor how many games each player has played.
    From that, you can decide if you want to keep playing that player, or have him sit the remainder of the year, in order to preserve his redshirt status.
    Those four games can be played at any point in the season, so you can get a freshman some game reps early in the year vs an FCS team and then never use them again.
    If they still have some games left, you could even bring them back in for a playoff run, assuming wear and tear has run your roster down and you need a fresh body when the season matters most.
    Once a player has played in their 5th game in a season, they are no longer eligible for a redshirt that year, but will be eligible for a redshirt the following year.

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    Lastly, if micromanaging redshirts is not your thing, anyone who is eligible for a redshirt at the end of the season will have it automatically applied!
     
  14. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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    Everything We Can Customize Conference-Wise in College Football 25:

    You can reduce any conference to as few as 4 members, and grow any conference to as large as 20 schools
    You can also have a school go Independent for the ultimate in schedule flexibility, but that comes at the expense of a potential 1st round bye in the CFP
    You will also have the ability to edit each conference’s rules, like determining if they will/will not have divisions and what those division names are
    Other changeable rules include how many conference games will be played annually, if the conference will have a conference championship game, and the location of that championship game (a neutral site or at the home stadium of the highest-ranked team)
    You will be able to make adjustments to conference membership and rules when starting a dynasty as well as at the end of each off-season giving you total flexibility to change things
    Moving conferences does not mean you are stuck with the old conference’s jersey patch for the logo on the 25-yard lines either. Those will dynamically update based on conference membership
    For the 1st year in dynasty, every conference is set with their 2024 alignment. The scheduling logic has been set for both the current season, as well as the future year rotation based on each conference’s rule-set
    SEC will accurately follow the 8-game with one protected opponent rotation, while the Big Ten will utilize their 9-game flex protect model, and so on
    Ultimately, EA has given us the customization that we begged for with conferences. Can you think of anything they even missed?

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  15. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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    Everything we know about Impact Players in College Football 25 Dynasty Mode:

    Impact players are back and are a quick way for you to easily identify the key players on the other team
    Every team will have at least one offensive and one defensive player who is an “Impact Player”
    However, unlike the past, there is no limit on the number of Impact Players a team can have
    Explosive offenses with playmakers everywhere might have five or six Impact Players across the board letting you know straight up that they got dudes and they are about to cook
    If you have to stop a team like Georgia, good luck

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  16. OSUBasketballJunkie

    OSUBasketballJunkie Proud to be a Buckeye Staff Member

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  18. OSUBasketballJunkie

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